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Destiny 2: Best Weapon Crafts Part II

This post is part 2 of the series "Best Weapon Crafts" and provides both the best initial PVE specifications and the best final PVE specification for craftable weapons.

Caretaker (Legendary, Sword, PVE craft)

Blade: Initially Tempered Edge, keep.

Guard: Initially Enduring Guard. No opinion on other guards (yet).

Perk 1: Initially Energy Transfer, then switch to Tireless Blade (Enhanced Perk) (on kill ammo) or Relentless Strike (Enhanced Perk) (on hit ammo) when unlocked.

Perk 2 (Solar): Initially Assassin's Blade then Incandescent (Enhanced Perk) when unlocked.

Perk 2 (General): Initially Assassin's Blade then Assassin's Blade (Enhanced Perk) or Valiant Charge (Enhanced Perk).

Sources: https://www.light.gg/db/items/2508948099/caretaker/

Perpetualis (Legendary, Auto Rifle, PVE craft)

Barrel: Initially Polygonal Rifling then Fluted Barrel when unlocked.

Magazine: Initially Appended Mag then High-Caliber Rounds when unlocked.

Strand Hatchling Build:

Perk 1: Initially Zen Moment then Keep Away (Enhanced Trait) when unlocked.

Perk 2: Initially Demolitionist, then Hatchling (Enhanced Trait) when unlocked.

General Build:

Perk 1: Initially Zen Moment then Keep Away (Enhanced Trait) when unlocked.

Perk 2: Initially Demolitionist, then Demolitionist (Enhanced Trait) when unlocked.

Sources: https://www.light.gg/db/items/392008588/perpetualis/

Syncopation-53 (Legendary, Pulse Rifle, PVE craft)

Barrel: Initially Polygonal Rifle then Corkscrew Rifling when unlocked.

Magazine: Initially Appended Mag, keep.

Perk 1: Initially Moving Target then Outlaw (Enhanced Trait) when unlocked.

Perk 2: Initially Headstone then Headstone (Enhanced Trait) when unlocked.

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Sources: https://www.light.gg/db/items/2856514843/syncopation-53/

Regnant (Legendary, Granade Launcher, PVE craft)

Barrel: Initially Countermass then Quick Launch when unlocked.

Magazine: Initially Alloy Casing then Spike Granades when unlocked.

Perk 1: Initially Tresh then Auto Loading Holster when unlocked.

Perk 2: Initially Unrelenting then Explosive Light when unlocked.

Sources: https://www.light.gg/db/items/268260372/regnant/

Royal Executioner (Legendary, Fusion Rifle, PVE craft)

Barrel: Initially Extended Barrel then Arrowhead Brake when unlocked.

Magazine: Initially Accelerated Coils, keep.

Melee Build

Perk 1: Initially Graverobber, keep.

Perk 2 (Solo): Initially Pugilist, keep.

Solar Build

Perk 1: Initially Graverobber, then Envious Assassin when unlucked.

Perk 2: Initially Pugilist then Incandescent or Reservoir Burst when unlocked.

Sources: https://www.light.gg/db/items/1720503118/royal-executioner/

Taipan-4fr (Legendary, Fusion Rifle, PVE craft)

Barrel: Initially Extended Barrel then Arrowhead Brake or Fluted Barrel when unlocked.

I prefer Fluted Barrel.

Magazine: Initially Accelerated Coils, keep.

Perk 1: Initially Fragile Focus then Triple Tap when unlocked.

Perk 2 (Solo): Initially Snapshot Sights then Focused Fury when unlocked.

Perk 2 (Group): Initially Snapshot Sights then Firing Line when unlocked.

Sources: https://www.light.gg/db/items/1911060537/taipan-4fr/

Prodigal Return (Legendary, Granade Launcher, PVE craft)

Build #1:

Special Granade Launchers (that are not Wave Frames) are used for disorienting enemies in higher-level content. The following build aims to excel at that.

Tubes: Initially Countermass, then Smart Drift Control when unlocked.

Magazine: Initially Implosion Rounds then Disorientieng Grenades when unlocked.

Perk 1: Initially Turnabout then Envious Assassin (Enhanced Trait) when unlocked.

Perk 2: Initially Danger Zone, then Disruption Break (Enhanced Trait) when unlocked.

Sources: https://www.light.gg/db/items/268260373/prodigal-return/

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